I just release ARCANACRA v0.4.3 Black Label.
This work is easier version of ARCANACRA v0.4.1. I think the v0.4.1 is bummer in terms of difficulty...
Changing points are mainly ...
-make it easier(especialy in stage5,6 and another mode)
-automatic tuning of game difficulty
-more items
-enable to continue
-player extend 200000pts every
-enable to stock maximum 5 bombers.
-enable to select all stages in replay mode
-enable to select another mode
http://www.yomogi.sakura.ne.jp/~si/SolidImage/cml/arcanacra_bl/v04_e.html
And I also open the source code of ARCANACRA written in ActionScript3.
http://www.yomogi.sakura.ne.jp/~si/SoftIllness/arcanacra043_source.zip
These files are distrbuted under BSD style license.
2007-12-23
ARCANACRA v0.4.3 Black Label
2007-10-29
Hello world !
Hello, I just start a blog written in my poor English.
First of all, let me introduce myself. My works are in http://www.yomogi.sakura.ne.jp/~si/SolidImage/index_e.shtml .
As you see here, I'm a japanese freeware creator mainly on C++. And, now I'm interested in D-language and Action Script 3.
http://www.yomogi.sakura.ne.jp/~si/SolidImage/tpda3.shtml
My first test application on D-language (sorry this page is only in Japanese).
http://www.yomogi.sakura.ne.jp/~si/SolidImage/cml/arcanacra/v04_e.shtml
My first game on Action Script 3.
http://www.google.com/search?hl=en&safe=active&q=nomltest
http://www.google.com/search?hl=en&safe=active&q=%22invisible+vision%22&btnG=Search
http://www.google.com/search?hl=en&safe=active&q=%22quantized+blaze%22
Reputation of my works...